Pokémon EV Yield List
Filter a local Pokémon EV yield list by stat and calculate how many KOs reach 252 EVs with Power items and Pokérus.
input channel
live result
Bulbasaur gives 0; 8 Speed EV per eligible KO from 0 to 252
EV yield directory
| Species | Complete yield | Speed |
|---|---|---|
| #4 Charmander | speed 1 | +1 |
| #5 Charmeleon | spAttack 1, speed 1 | +1 |
| #13 Weedle | speed 1 | +1 |
| #16 Pidgey | speed 1 | +1 |
| #17 Pidgeotto | speed 2 | +2 |
| #18 Pidgeot | speed 3 | +3 |
| #19 Rattata | speed 1 | +1 |
| #20 Raticate | speed 2 | +2 |
| #21 Spearow | speed 1 | +1 |
| #22 Fearow | speed 2 | +2 |
| #25 Pikachu | speed 2 | +2 |
| #26 Raichu | speed 3 | +3 |
| #37 Vulpix | speed 1 | +1 |
| #38 Ninetales | spDefense 1, speed 1 | +1 |
| #41 Zubat | speed 1 | +1 |
| #42 Golbat | speed 2 | +2 |
| #49 Venomoth | spAttack 1, speed 1 | +1 |
| #50 Diglett | speed 1 | +1 |
| #51 Dugtrio | speed 2 | +2 |
| #52 Meowth | speed 1 | +1 |
| #53 Persian | speed 2 | +2 |
| #60 Poliwag | speed 1 | +1 |
| #61 Poliwhirl | speed 2 | +2 |
| #77 Ponyta | speed 1 | +1 |
| #78 Rapidash | speed 2 | +2 |
| #100 Voltorb | speed 1 | +1 |
| #101 Electrode | speed 2 | +2 |
| #120 Staryu | speed 1 | +1 |
| #121 Starmie | speed 2 | +2 |
| #125 Electabuzz | speed 2 | +2 |
| #128 Tauros | attack 1, speed 1 | +1 |
| #129 Magikarp | speed 1 | +1 |
| #135 Jolteon | speed 2 | +2 |
| #142 Aerodactyl | speed 2 | +2 |
| #155 Cyndaquil | speed 1 | +1 |
| #156 Quilava | spAttack 1, speed 1 | +1 |
| #162 Furret | speed 2 | +2 |
| #169 Crobat | speed 3 | +3 |
| #172 Pichu | speed 1 | +1 |
| #178 Xatu | spAttack 1, speed 1 | +1 |
| #188 Skiploom | speed 2 | +2 |
| #189 Jumpluff | speed 3 | +3 |
| #190 Aipom | speed 1 | +1 |
| #193 Yanma | speed 1 | +1 |
| #198 Murkrow | speed 1 | +1 |
| #215 Sneasel | speed 1 | +1 |
| #225 Delibird | speed 1 | +1 |
| #235 Smeargle | speed 1 | +1 |
| #239 Elekid | speed 1 | +1 |
| #240 Magby | speed 1 | +1 |
| #243 Raikou | spAttack 1, speed 2 | +2 |
51 stored species award Speed EVs.
How the pokémon ev yield list works
This Pokémon EV yield list reads the stored yield attached to every canonical species in the local dataset. Choose a species and one of the six stats to build a training plan to 252, then filter the directory to find alternative opponents for that stat. The calculator keeps yield, Power item bonus, Pokérus, and starting EVs visible because those mechanics change the KO count dramatically across generations and games.
A defeated species can award one or more effort values, sometimes split across two stats. The table therefore keeps the complete recorded yield string rather than forcing every record into one category. The stat filter includes a row when that selected stat has a positive award. Encounter availability, held items, Exp. Share behavior, and whether a party member receives the award depend on the title and are not inferred from this cross-generation species directory.
The training plan adds the chosen Power item bonus to the opponent’s base yield, then doubles that combined amount when Pokérus is active in a game that supports it. The result rounds upward because a fraction of a knockout cannot be completed. Modern Power items commonly add eight EVs in their associated stat, while older games use different values; the editable bonus allows either rule instead of silently fixing one generation.
A single stat is capped at 252 EVs in modern play, while the individual-wide total is 510. Only complete groups of four EVs contribute to the modern stat formula, so 252 is useful but the last two total points in a 252/252/4 spread do not produce another stat point. Vitamins, feathers, jobs, hordes, SOS chains, and other training methods can replace battles; subtract their awards from the current-to-target gap before using the KO count.
Worked example
Pikachu’s stored yield is 2 Speed EVs. Starting at 0 with no item or Pokérus requires ceil(252 ÷ 2) = 126 KOs. With a modern +8 Power item and Pokérus, each eligible KO awards (2 + 8) × 2 = 20 Speed EVs, so ceil(252 ÷ 20) = 13 KOs. That plan overshoots by 8 unless the final award is adjusted.
How to read the result
The result is a minimum whole-KO count for the entered arithmetic, not a guarantee that every party member receives the same award. Infinity or an unavailable message means the selected species gives zero of the chosen stat and no item supplies it. Track the complete 510-EV budget separately and lower the final battle award when an exact spread matters.
Common questions
How many Pokémon must I KO for 252 EVs?
Do Power items add to the species EV yield?
Can one species give EVs in two stats?
Why can a plan exceed 252?
Sources
Formula and table references are named with the review year. The calculations run entirely from the reviewed local snapshot; no third-party service is called when you change an input.
- PokeAPI v2 — Pokémon stats (snapshot prepared 2026) — Species effort values stored in the local data snapshot.
- Bulbapedia — Effort values (reviewed 2026) — EV caps, battle awards, Power item, Pokérus, and generation mechanics.
- Bulbapedia — Stat (reviewed 2026) — How complete groups of four EVs enter modern stat calculation.